Modified Hejl tonemapper for Marmoset Toolbag 2. This tonemapper darkens and retains saturation in shadows making midtones appear brighter. To install (at your own risk) download .zip and unpack to
C:\Program Files\Marmoset Toolbag 2\data\shader\post\
Don't forget to back up your "post" folder before doing so.

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Experimental Eye Adaptation with the Hejl tonemapper. Uses the scenes lowest mip for average luminance as the exposure multiplier. (Currently no smoothing technique for previous frame luminance.)



Modified Film Grain for Marmoset Toolbag 2. This film grain simulates the ISO setting on a DSLR. Grain strength is based on scene luminance scaled with user input.

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Cloth BRDF shader for Autodesk Stingray with backscattering, and velvet shading. Shipping with Stingray 1.3

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Javascript


A Javascript plugin for Photoshop. Script reads from a Materials xml that contains PBR reflectance values. Uses selection mask to create a fill layer with the appropriate value, mask, and folder hierachy.

Also contains a histogram reference sheet for average luminance of materials.


A Javascript plugin for Photoshop and Command Line P4. Generates a batch file with Check In, Check Out, and Add. Includes text field for changelog text.


A simple resolution independent offset Javascript. Useful for eliminating seams in texture maps.

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A quick "Open Dialog" box to open .psds based in an art dev directory.
Automatically populates dropdown based on the photoshop files in each specified folder.
Indexed folders can be specified in the Folders.xml with the following code
"folders.push(Folder("/D/art_raw/textures/Brick"));"

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Python


A python plugin for Maya and Command Line P4. Generates a batch file with Check In, Check Out, and Add. Includes text field for changelog text.

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Maya python script. Store polys of mesh to be fully influenced by child bone, skin and rotate 360 degrees on a selected axis.